Boys Event

Team Roster Form Download

Please download this form, fill out, and email to info@toplacrossetournaments.com

Download Player Waiver

General Rules
Disputes: Tournament Officials have final say in all rule interpretations.

Strictly Limited Body Contact: Players must play the ball at all times. Equal pressure and appropriate physical contact is allowed, Open Field hits are legal. “Flagrant” hits will result in an immediate ejection of the game and possibly the tournament. Tournament director we’ll decide the outcome of a flagrant penalty or hit.

Number of Players: All games are played six-on-six, generally with five short-stick players and a goalie. All players must use short sticks; except for the Goalies.

Mouthpieces: All players must wear mouthpieces while in the game. Loss of possession will be called for no mouthpieces. Games will be played with a Colored ball to allow for better visibility.

General Rules
Disputes: Tournament Officials have final say in all rule interpretations.

Strictly Limited Body Contact: Players must play the ball at all times. Equal pressure and appropriate physical contact is allowed, Open Field hits are legal. “Flagrant” hits will result in an immediate ejection of the game and possibly the tournament. Tournament director we’ll decide the outcome of a flagrant penalty or hit.

Number of Players: All games are played six-on-six, generally with five short-stick players and a goalie. All players must use short sticks; except for the Goalies.

Mouthpieces: All players must wear mouthpieces while in the game. Loss of possession will be called for no mouthpieces. Games will be played with a Colored ball to allow for better visibility.

GIRLS Event

Team Roster Form Download

Please download this form, fill out, and email to info@toplacrossetournaments.com

Download Player Waiver

Game Play
35 Minute Games: Each game is 35 minutes long, no halftime, and there is a brief 10-minute changeover period between games. Teams need to be at their rink ready to play.

Timeouts: Each team has one 30-second timeout per game. If a timeout is called at any point in the first half, or in the second half prior to the two-minute mark, the game clock will continue to run during the timeout. There are no timeouts in the last two minutes of the game.

Overtime: Playoff games tied after regulation shall be decided by sudden-death overtime. Overtime will start with a face-off and the first team to score a goal will be the winner. Any non-playoff game tied after regulation shall be a draw.

Standings: In group play teams shall be awarded three points for a win and one point for a tie. If two or more teams have same number of points at the end of group play, tiebreakers will occur in the following order: 1. Head to Head (two teams only) 2. Best goal differential (capped at 7+ per game) 3. Fewest goals allowed 4. Coin flip (2 team tie) or random draw (3 team tie)

Game Play
Face-offs: The only face-offs occur at the beginning of each half and the beginning of a playoff overtime period. After goals the team conceding the goal must retrieve the ball from the goal and begin play. Players taking face-offs may not trap or clamp the ball with the intent to withhold play or the opponent’s stick or body. For a violation, the ball will be awarded to the non-offending team.

Resuming play after a goal: after a goal is scored the team that is scored on Will be allowed to retrieve the ball from their goal. The opposing team will not be allowed to touch an opposing player till they pass the first face-off red squares. This allows teams to sub on-the-fly since there are no face-offs.

Out of Bounds: If the ball hits the netting or leaves the rink it is out of play. The ball then is awarded to the team that did not touch it last. If the ball goes out of play when a shot deflects off the goalie or the goal frame, it will remain offensive possession. If there is a shot that does not make contact with the goalie or the net and goes out of bounds it will be the opposing team ball.

Penalties: Penalties will result in a man up / man down situation. Players are asked to quickly enter the penalty box so not to delay the game. Offending players will remain in the penalty box for 2 minutes for all penalties. Major penalties will be given 5 minute non-releasable penalties (unsportsmanlike conduct, boarding, flagrant fouls, etc.)

Multiple penalties: Teams cannot have less than 3 field players on the court at any time. For example, if a team has two players already in the bounty box and the man down team commits another penalty, penalty time for the latter penalty will not begin until one of the other penalties expires. However, the offending player must be in the penalty box while waiting to serve their penalty time. Penalties will be released when a goal is scored by the non-penalized team. If there is a delayed penalty and a goal is scored, the penalty is nullified if it is a minor penalty. If it is a major penalty, the offending player will still serve the penalty time. Again, players will be asked to quickly enter the box so not to delay the game.

Crease Rules: Players can run through the crease on offense if they do not have the ball. The player who is shooting can land in the crease as long as it is not a dive, and the ball crosses the goal line first. Another offensive player cannot be in the crease when a goal is scored. If they Northeast Regional Box Championships are, the goal is disallowed and there will be a change of possession. A shooter who steps into the crease and misses a shot cannot be the first one to touch the ball. If he is, a turnover will be the result. The ball cannot be passed back to the goalie while he is in the crease.

Shot Clock: The team in possession is required to take a shot within 30 seconds of gaining possession. Failure to do so will result in a loss of possession. The referee has the authority to reset the shot clock in any unusual situation not covered by the rules. The shot clock shall be reset for:
• Any shot saved or deflected by the goalie when the goalie is in the crease; or
• Any shot off the goal post or crossbar.
• The shot clock shall not start until a team gains possession. Each official will use their 20 second timer and give a 10 second verbal countdown. Please remember shot clock does not begin until the team has possession of the ball.

Substitutions: All substitutions are on the fly. The entering player may not enter the playing area until the exiting player has one foot inside the team’s bench area. The exiting and entering players may use the same door, different doors or go over the boards.

Pulling the Goalie: Teams may substitute or “pull” their goalie for a sixth field player at any time. The entering player must wait for the goalie to exit the playing area before entering as set forth in the substitution rule.

Rules Regulating Body Contact Unnecessary Force: Generally, any player found guilty of a penalty or penalties may be ejected from the game by the referee if, in the referee’s judgment, the player used unnecessary force.

Picks: Picks are allowed, however, during a pick, no arm extension will be allowed. Cross-Checking: The only legal cross-checks shall be push checks with moderate force on the arms, below the shoulders and above the waist, on the ball-carrier only. This rule shall be tightly enforced. Cross- or push-checks using excessive force will result in a penalty and may lead to ejection from the game. Off Ball Contact: Off-ball contact is permitted. The use of excessive force in off-ball contact shall result in a penalty, and may result in ejection depending on the discretion of the referee.